Where is measureit icon




















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In the Directory entry for MeasureIt you wrote: " The trick for those new to Firefox is to find the small icon in your status bar in the bottom left hand corner of the screen — and then begin measuring! I'm having the same problem. Jake, did you try my solution above, adding the button manually?

Thank YOU for that, I had no idea where or how to find measureit. Sorry, but after dragging it, and click done, it disappears! Did you try to drag it to different locations? The settings for this dimension are similar to the previous ones with some additional options to display the radius length an angle.

This will get updated on the dimension. Offset this on the Y axis now and move it up. The next tool on the add-on is the label. Select one vertex to be able to add one.

Click label to add one into the scene. In the name field input text. I can input doorway and press enter. Expand the settings to make adjustments. First I can un-check automatic position. I usually input 1 for the X, Y and Z values. This allows you position the label more easily with the distance value and the X, Y positions. The rest of the settings are what we have seen before.

The next tool is the annotation tool. Tab back to object mode for this tool to become available. Click the annotation button and this will get added at the position of the 3D cursor. This is just an origin point but in the Outliner it is listed here. Press F2 and rename it.

I can call this Kitchen and press enter. If you press G in the scene you can move it but best leave it where you add it and use the settings to position it. I can right click to cancel move.

On the add-on I can click into the text field and input kitchen and press enter. Now expand the settings. Here you have the basic settings to position on the X and Y axis. Change the font size or change the alignment setting.

The link option tool lets you get the distance between two different objects. Lets get the distance between the hand rail and the end of the stairs.

We could just get the length of the hand rail but lets use the link tool as an example. First select the hand rail and tab into edit mode. Select this end vertex here. Tab back to object mode now. Select the first step and tab in here. Select the vertex on the opposite side. Now we can tab back to object mode. The link tool will calculate the distance between the two selected vertices in each object. We need both objects selected so press and hold Shift and select the hand rail.

On the add-on click link. Now we can come down to the properties. I can name this and press enter. Increase the value to 10 on the Y axis.

The next tool is origin. Similar to the object origin we previous saw you can add this in object mode. If you select a vertex in edit mode you can get the distance from the vertex to that origin. Next is the area measurement. To create an area you need to have a face selected. Select the wall outline and tab into edit mode. First select four vertices of a room within the layout. Press the F key to create a face. Now on the add-on click area. I can name this Floor area in the name field.

Here you have two color choices. The first will change the color of the text. Update the color there. The second will change the color of the fill. To display the area in metres, change the units to metres from the units drop down here. You can also increase the precision to 2 places. Enable text here.

This will display the text within the text field. This updates to all the dimensions but each can be switched on or off from within their respective settings. So for example with both distances and text enabled I can expand the and now switch off text from here.

Alternatively change the text that gets displayed and leave text enabled. Lots of options to customise the dimensions the way you need them. The you have the mesh debug where you will get information for the selected object such as the number of vertices, edges and faces. The location and normal information. For more information about how to back up and restore the registry, click on the number below to view the article in the Microsoft Knowledge Base:.

I just installed a TalkTalk wireless router which seems to have installed correctly. However when I try to send and receive e-mail using Windows Mail, she wants to use a made up connection. How can I use the wireless connection? Thank you very much, Dianthus MJ. Go to tools Accounts Mail Properties Connection and check or change the connection properties. You will need to remove the account and then add it again, but try first and also check tools Options Connections.

How can I use my printer HP Laserjet 5 p printer? As it is a commercial product, I'll make a quick suggestion. I will suggest to post in the forum for HP Business Support for a better chance to find a quick solution.

You will find the commercial Council of Laserjet here. I am currently using Firefox 7. No its speaker - Pavilion dv7. Hello My HP Pavilion dv7 had no noise from speaker for the last 4 days. The headphone jack works fine, but there is no sound on the speakers of the laptop. I did a Hard Reset - this has not solved the problem. I also tried to use the IDT Audio instal. Confusion between one to choose on some programs; They seem to say the same thing and it is difficult to tell the difference.

What are the differences, if any? Thank you. Windows will close the program and notify you if a solution is available. Object Mode: Select two objects and then press the Aligned Button. Axis Selection : Picks the axes to be dimensioned on creation. The 2nd vertex selected defines the corner of the angle. The Area Dimension text will be placed at the center of the bounding box of the active face. View Plane Axis Icon Lets you select the preferred view plain for new dimensions used to automatically place dimensions on creation.

None : Dimensions placement will adjust automatically based on your viewpoint and the angles of the adjacent surfaces. Select the desired edges in edit mode and press the Line button. Metric Precision Defines the number of decimal places included in dimensions when using the Metric Unit System. Angle Precision Defines the number of decimal places included in angle dimensions.

Default Scale Scale used for text and other scale-dependant elements if no view has been defined. Styles Styles have a nearly identical user interface to their corresponding items. Views Define Named Views. Frame Range : The frame range to render for this view. Hatches Define Hatches to be used in Vector Exports. Hatch Patterns can be defined in the 0 to 1 range on the x,y plane. Hatch Patterns will draw all edges of objects in the hatch collection as the custom pattern Pattern Weight : Line Weight for the pattern fill Pattern Size : Scale factor for the pattern fill Pattern Rotation : Rotates the pattern fill for this hatch.

Pattern Opacity : Sets the opacity for the pattern fill for this hatch. Schedules Create Schedules that can exported to a. Dimension : Display the objects X, Y, or Z bounding box dimension in this column. It can be slow and give unexpected results. This can be enabled for individual elements as well, please only enable this for the whole scene if absolutely necessary Use Text Autoplacement Automatically move dimension text to the outside of the dimension line if it is too large to fit within.

To add dimensions, annotations or line groups use the main tool panel. Dimensions Color : Sets Dimension Color. Visibility Eye Icon : Toggles the Dimension's visibility. Delete x Icon : Deletes the Dimension. Dimension Settings Font : Lets you select a custom font for the Dimension. View Plane : The preferred view plane for the Dimension. None : Dimension's placement will be based on the angles of the adjacent surfaces.

If no Camera is selected the Dimension will be visible in all Cameras.



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